Dragonknight: Difference between revisions

From Enderscrolls
Jump to navigation Jump to search
Created page with "= 32px Dragonknight = <div style="display: flex; align-items: flex-start; gap: 20px; margin-bottom: 20px;"> <!-- Left side: class description --> <div style="flex: 2; min-width: 0;"> These skillful masters-at-arms use the ancient Akaviri martial arts tradition of battle-spirit, and wield fearsome magic that pounds, shatters and physically alters the world around them. Players may unlock additional skills every 5 levels. At level 15,..."
 
No edit summary
Line 59: Line 59:
  || Melee / Aoe: Circle || Party
  || Melee / Aoe: Circle || Party
|}
|}
[[Category:Classes and Skills]]
[[Category:Gameplay]]

Revision as of 18:12, 18 September 2025

Dragonknight

These skillful masters-at-arms use the ancient Akaviri martial arts tradition of battle-spirit, and wield fearsome magic that pounds, shatters and physically alters the world around them.
Players may unlock additional skills every 5 levels. At level 15, they gain their first ultimate ability, and at level 50, the second ultimate. The amount of damage and healing each skill provides scales with the player’s maximum Magicka or Stamina pools as well as their skill damage.
Dragonknight
   Dragonknight Portrait
     Ferean the Dragonknight Gladiator.
Skill Level Requirement Cost Effect Range Friendly Fire
Lava Whip 1 2.3 Magicka Lash an enemy with flame, dealing flame damage. If you strike an immobilized or stunned target deal increased damage, heal for health and restore 50% magicka cost. Melee Party
Dragon Blood 1 4.3 Magicka Draw on your draconic blood, heal health and an additional heal based on your missing health. - -
Fiery Grip 5 3.8 Magicka Pull an enemy with a fiery chain, dealing flame damage and taunting them. Gain speed, if the target can not be pulled, restore 100% of the magicka cost. 11m Party
Fiery Breath 10 3.5 Magicka Exhale a flaming blast in a cone, dealing flame damage and flame damage every 1s for 20s. Enemies take 6% more flame damage. Melee / Aoe: Cone Party
Dragon Leap 15 12.5 Ultimate Launch yourself at an enemy, dealing Damage, knocking enemies back, and stunning them for 2s. Gain a damage shield. 11m / Aoe: Circle Party
Protective Scale 20 3.8 Magicka Flex your scales for 6s reducing projectile damage by 50% and retaliating with a fiery orb dealing flame damage. 32m X
Searing Strike 25 2.9 Magicka Slash an enemy with flame, dealing flame damage, additional flame damage and healing every 1s for 20s. Melee Party
Petrify 30 4.0 Magicka Encase an enemy in molten rock, stunning them for 2.5s. When the stun ends they take flame damage and you heal for Health. Melee Party
Cauterize 35 2.1 Magicka An aura of flames heals you, and an ally every 5s for health, for 15s. 14m -
Inhale 40 3.5 Magicka Channel draconic energy dealing flame damage around you, and healing Health for every enemy hit. After 2.5s deal 7 flame damage around you. and restore Magicka for every enemy hit. Melee / Aoe: Circle Party
Dark Talons 45 3.7 Magicka Call forth Talons from the ground, dealing flame damage, additional flame damage every 1s for 4s,and immobilizing enemies for 4s. 6m / Aoe: Circle Party
Dragon Knight Standard 50 22 Ultimate Call down a battle standard, dealing Flame Damage every 1s, Activating this skill again moves the standard to your location. Melee / Aoe: Circle Party